> For the complete documentation index, see [llms.txt](https://docs.superwalk.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.superwalk.io/english/game-fi-elements/additional-option/metadata-of-the-option.md).

# Metadata of the Option

| Metadata                    | Option                          |
| --------------------------- | ------------------------------- |
| *Slot1*                     | Option Slot number 1            |
| *Slot2*                     | Option Slot number 2            |
| *Slot3*                     | Option Slot number 3            |
|                             |                                 |
| *NORMAL\_PLUS\_PERFORMANCE* | Normal - Increase P stats (+)   |
| *NORMAL\_PLUS\_LUCK*        | Normal - Increase L stats (+)   |
| *NORMAL\_PLUS\_COMFORT*     | Normal - Increase C stats (+)   |
| *NORMAL\_PLUS\_RESILIENCE*  | Normal - Increase R stats (+)   |
| *NORMAL\_PLUS\_ALL*         | Normal - Increase ALL stats (+) |

| Metadata                  | Option                                    |
| ------------------------- | ----------------------------------------- |
| *RARE\_PLUS\_PERFORMANCE* | Rare - Increase P stats (+)               |
| *RARE\_PLUS\_LUCK*        | Rare - Increase L stats (+)               |
| *RARE\_PLUS\_COMFORT*     | Rare - Increase C stats (+)               |
| *RARE\_PLUS\_RESILIENCE*  | Rare - Increase R stats (+)               |
| *RARE\_PLUS\_ALL*         | Rare - Increase ALL stats (+)             |
| *RARE\_CRITICAL\_CHANCE*  | Rare - Increase Critical Chance (+)       |
| *RARE\_CRITICAL\_DAMAGE*  | Rare - Critical Damage(Growth) (+)        |
| *RARE\_PERCENT\_ITEM*     | Rare - Increase Item Acquisition Rate (+) |

| Metadata                  | Option                                     |
| ------------------------- | ------------------------------------------ |
| *EPIC\_PLUS\_PERFORMANCE* | Epic - Increase P stats (+)                |
| *EPIC\_PLUS\_LUCK*        | Epic - Increase P stats (+)                |
| *EPIC\_PLUS\_COMFORT*     | Epic - Increase P stats (+)                |
| *EPIC\_PLUS\_RESILIENCE*  | Epic - Increase P stats (+)                |
| *EPIC\_PLUS\_ALL*         | Epic - Increase P stats (+)                |
| *EPIC\_CRITICAL\_CHANCE*  | Epic - Increase Critical Chance (+)        |
| *EPIC\_CRITICAL\_DAMAGE*  | Epic - Critical Damage(Growth) (+)         |
| *EPIC\_PERCENT\_POINT*    | Epic - Increase Point Acquisition Rate (%) |
| *EPIC\_PERCENT\_ITEM*     | Epic - Increase Item Acquisition Rate (%)  |

| Metadata                    | Option                                       |
| --------------------------- | -------------------------------------------- |
| *UNIQUE\_PLUS\_PERFORMANCE* | Unique - Increase P stats (+)                |
| *UNIQUE\_PLUS\_LUCK*        | Unique - Increase L stats (+)                |
| *UNIQUE\_PLUS\_COMFORT*     | Unique - Increase C stats (+)                |
| *UNIQUE\_PLUS\_RESILIENCE*  | Unique - Increase R stats (+)                |
| *UNIQUE\_PLUS\_ALL*         | Unique - Increase ALL stats (+)              |
| *UNIQUE\_CRITICAL\_CHANCE*  | Unique - Increase Critical Chance (+)        |
| *UNIQUE\_CRITICAL\_DAMAGE*  | Unique - Critical Damage(Growth) (+)         |
| *UNIQUE\_PERCENT\_POINT*    | Unique - Increase Point Acquisition Rate (%) |
| *UNIQUE\_PERCENT\_ITEM*     | Unique - Increase Item Acquisition Rate (%)  |

| Metadata                       | Option                                          |
| ------------------------------ | ----------------------------------------------- |
| *LEGENDARY\_PLUS\_PERFORMANCE* | Legendary - Increase P stats (+)                |
| *LEGENDARY\_PLUS\_LUCK*        | Legendary - Increase L stats (+)                |
| *LEGENDARY\_PLUS\_COMFORT*     | Legendary - Increase C stats (+)                |
| *LEGENDARY\_PLUS\_RESILIENCE*  | Legendary - Increase R stats (+)                |
| *LEGENDARY\_PLUS\_ALL*         | Legendary - Increase ALL stats (+)              |
| *LEGENDARY\_CRITICAL\_CHANCE*  | Legendary - Increase Critical Chance (+)        |
| *LEGENDARY\_CRITICAL\_DAMAGE*  | Legendary - Critical Damage(Growth) (+)         |
| *LEGENDARY\_PERCENT\_POINT*    | Legendary - Increase Point Acquisition Rate (%) |
| *LEGENDARY\_PERCENT\_ITEM*     | Legendary - Increase Item Acquisition Rate (%)  |

| Metadata                   | Option                                      |
| -------------------------- | ------------------------------------------- |
| *HYPER\_PLUS\_PERFORMANCE* | Hyper - Increase P stats (+)                |
| *HYPER\_PLUS\_LUCK*        | Hyper - Increase L stats (+)                |
| *HYPER\_PLUS\_COMFORT*     | Hyper - Increase C stats (+)                |
| *HYPER\_PLUS\_RESILIENCE*  | Hyper - Increase R stats (+)                |
| *HYPER\_PLUS\_ALL*         | Hyper - Increase ALL stats (+)              |
| *HYPER\_CRITICAL\_CHANCE*  | Hyper - Increase Critical Chance (+)        |
| *HYPER\_CRITICAL\_DAMAGE*  | Hyper - Critical Damage(Growth) (+)         |
| *HYPER\_PERCENT\_POINT*    | Hyper - Increase Point Acquisition Rate (%) |
| *HYPER\_PERCENT\_ITEM*     | Hyper - Increase Item Acquisition Rate (%)  |
