> For the complete documentation index, see [llms.txt](https://docs.superwalk.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.superwalk.io/english/game-fi-elements/shoes-nft/energy-and-durability.md).

# Energy and Durability

#### Energy

Activities in Pro Mode consume energy. Energy is affected by the number of shoe you are holding and grades of shoe NFTs in your account.

<table><thead><tr><th width="233.33333333333331">Shoes NFT</th><th>Energy</th><th>Time</th></tr></thead><tbody><tr><td>1~2</td><td>3</td><td>15min</td></tr><tr><td>3~6</td><td>5</td><td>25min</td></tr><tr><td>7~11</td><td>8</td><td>40min</td></tr><tr><td>12~19</td><td>12</td><td>60min</td></tr><tr><td>20~29</td><td>15</td><td>75min</td></tr><tr><td>30</td><td>20</td><td>100min</td></tr><tr><td>Rare</td><td>+1</td><td></td></tr><tr><td>Epic</td><td>+2</td><td></td></tr><tr><td>Unique</td><td>+3</td><td></td></tr><tr><td>Legendary</td><td>+4</td><td></td></tr></tbody></table>

#### Durability

Durability falls while using energy.

According to the table below, the efficiency of point acquisition falls as the durability falls below a certain level. Therefore, it would be necessary to repair shoes at the right time so that the durablilty would be maintained above certain levels.

<table><thead><tr><th width="375.9059112292902">Durability</th><th>Efficiency of Point acquisition</th></tr></thead><tbody><tr><td>80 &#x3C; Durability ≤ 100</td><td>100%</td></tr><tr><td>60 &#x3C; Durability ≤ 80</td><td>80%</td></tr><tr><td>40 &#x3C; Durability ≤ 60</td><td>60%</td></tr><tr><td>20 &#x3C; Durability ≤ 40</td><td>30%</td></tr><tr><td>0 &#x3C; Durability ≤ 20</td><td>10%</td></tr></tbody></table>
