> For the complete documentation index, see [llms.txt](https://docs.superwalk.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.superwalk.io/english/game-fi-elements/shoes-nft/energy-boost.md).

# Energy Boost

Energy boost was introduced to reduce the stress and burden of heavy users due to excessive exercise time.

&#x20;

The exercise time is reduced by the energy boost applied, and the additional points are obtained by the increased energy consumption. However, since SWEAT is calculated based on exercise time, not energy, the SWEAT acquisition does not increase.

* e.g. If the user receive 30% effect of energy boost with group 40 to 44 Shoes, the exercise time of the user who originally exercised for 400 minutes will be reduced by 23.25% to about 307 minutes. (0.2 energy per min -> 0.2\*130% energy per min)
* There is no disadvantage to the user due to comfort stat because the energy consumption reduction and the energy boost are made up of different logic.

### Energy Boost Acquisition Method

1. Acquisition by the number of shoes or maximum energy
2. Acquisition by the Title effect
3. Acquisition through the use of boost items

The energy boost obtained by each method is applied as a combined operation.

Example)

1. Default Energy Consumption: 100%
2. Acquisition by the number of shoes or maximum energy: 30%
3. Acquisition by the Title effect: 10%
4. Acquisition by the use of boost items: 100%&#x20;

⇒ 100 + 30 + 10 + 100 = 240%&#x20;

A total boost of 140% is applied, resulting in an energy consumption of 240% of the default amount.\
Therefore, if 0.2 energy was consumed per minute, 0.48 energy is consumed per minute when the boost is applied.

### Boost On/Off

Boost off function is available for users who want to exercise more or get more SWEAT.&#x20;

1. Please go to [https://app.superwalk.io](https://app.superwalk.io/)
2. After logging in, you can turn the energy boost on and off by using the central button.

<figure><img src="https://924749453-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F8nGtxpJ3ZiChnFRmLdKA%2Fuploads%2FcDYae6DjVcryORLEoLv7%2FGroup%20291192.png?alt=media&amp;token=034a80f7-f1c3-4b43-93a3-8ff9cf3da929" alt="" width="375"><figcaption></figcaption></figure>

### Check boost effect&#x20;

Press the Info button at the top left of the home screen to see the boost and various capabilities currently in effect.

<figure><img src="https://924749453-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F8nGtxpJ3ZiChnFRmLdKA%2Fuploads%2FSMTBxDT0kFk2CZT9sGBx%2Fimage.png?alt=media&amp;token=59353455-83de-41d7-90b1-0af518b8f72a" alt=""><figcaption></figcaption></figure>

### Acquisition by the number of shoes or maximum energy

| Owned Shoes | Maximum energy | Energy booster benefits |
| ----------- | -------------- | ----------------------- |
| 30\~34      | 30\~39         | 10%                     |
| 35\~39      | 40\~49         | 20%                     |
| 40\~44      | 50\~59         | 30%                     |
| 45\~49      | 60\~69         | 40%                     |
| 50\~74      | 70\~94         | 50%                     |
| 75\~99      | 95\~119        | 65%                     |
| 100\~       | 120\~          | 80%                     |

**1. Energy boost calculation based on the number of shoes you have** \
**2. Energy boost calculation based on maximum energy** \
**3. Apply larger values of 1 and 2**

### Acquisition by the Title effect&#x20;

You can collect titles and get boosts based on the title level achieved. (The boost is applied from the title Rare-1 step.)&#x20;

Please refer to the title page below for details.

{% content-ref url="/pages/yER6XxGmzfhb87qqGTvd" %}
[Title System](/english/game-fi-elements/title-system.md)
{% endcontent-ref %}

### Acquisition by the use of boost items&#x20;

Boosts can be obtained by using boost items.&#x20;

Please refer to the energy boost item page below for more information.

{% content-ref url="/pages/l96vRBBSNfHgUglRpy7L" %}
[Boost item](/english/game-fi-elements/items/boost-item.md)
{% endcontent-ref %}
