SUPERWALK
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        • 에너지와 내구도
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On this page
  • Energy Boost Acquisition Method
  • Boost On/Off
  • Check boost effect
  • Acquisition by the number of shoes or maximum energy
  • Acquisition by the Title effect
  • Acquisition by the use of boost items

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  1. English
  2. Game-fi Elements
  3. Shoes NFT

Energy Boost

Energy boost was introduced to reduce the stress and burden of heavy users due to excessive exercise time.

The exercise time is reduced by the energy boost applied, and the additional points are obtained by the increased energy consumption. However, since SWEAT is calculated based on exercise time, not energy, the SWEAT acquisition does not increase.

  • e.g. If the user receive 30% effect of energy boost with group 40 to 44 Shoes, the exercise time of the user who originally exercised for 400 minutes will be reduced by 23.25% to about 307 minutes. (0.2 energy per min -> 0.2*130% energy per min)

  • There is no disadvantage to the user due to comfort stat because the energy consumption reduction and the energy boost are made up of different logic.

Energy Boost Acquisition Method

  1. Acquisition by the number of shoes or maximum energy

  2. Acquisition by the Title effect

  3. Acquisition through the use of boost items

The energy boost obtained by each method is applied as a combined operation.

Example)

  1. Default Energy Consumption: 100%

  2. Acquisition by the number of shoes or maximum energy: 30%

  3. Acquisition by the Title effect: 10%

  4. Acquisition by the use of boost items: 100%

⇒ 100 + 30 + 10 + 100 = 240%

A total boost of 140% is applied, resulting in an energy consumption of 240% of the default amount. Therefore, if 0.2 energy was consumed per minute, 0.48 energy is consumed per minute when the boost is applied.

Boost On/Off

Boost off function is available for users who want to exercise more or get more SWEAT.

  1. After logging in, you can turn the energy boost on and off by using the central button.

Check boost effect

Press the Info button at the top left of the home screen to see the boost and various capabilities currently in effect.

Acquisition by the number of shoes or maximum energy

Owned Shoes
Maximum energy
Energy booster benefits

30~34

30~39

10%

35~39

40~49

20%

40~44

50~59

30%

45~49

60~69

40%

50~74

70~94

50%

75~99

95~119

65%

100~

120~

80%

1. Energy boost calculation based on the number of shoes you have 2. Energy boost calculation based on maximum energy 3. Apply larger values of 1 and 2

Acquisition by the Title effect

You can collect titles and get boosts based on the title level achieved. (The boost is applied from the title Rare-1 step.)

Please refer to the title page below for details.

Acquisition by the use of boost items

Boosts can be obtained by using boost items.

Please refer to the energy boost item page below for more information.

PreviousEnergy and DurabilityNextMinting

Last updated 9 months ago

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Title System
Boost item